Go Mari is a tool I have developed to faster the texturing workflow between 3dsMax, Maya and Mari.

UDIM Sequence isn't supported by native in 3dsMax unlikely in Maya but I developed a plug-in to enable using it.



  • You're no longer worry about Import/Exporting maps from Mari to 3Ds Max, everything will be done with a couple of clicks!
  • Go Mari sends the whole scene from 3Ds Max to Mari and can also export the selected objects only.
  • Missed an object? don't worry, Go Mari will check for the updated objects and send it to Mari.
  • All projects are logged into a database so all users can access their projects through network.
  • You have the flexibility to use your Import method weather you're using Vray or any other renderer. Automatically converting the UDIM maps to UV Tile.